RTX64 SDK Reference

The RTX64 Software Developer Kit (SDK) is used by system engineers to develop real-time applications. It includes header files and libraries, support for the Visual Studio development environment, help files, user guides and code samples. The following topics provide information on function calls, libraries and data-structures supported by the RTX64 Subsystem.

NOTE: The RTX64 Software Developer Kit (SDK) is a separate component from the RTX64 Runtime. It must be purchased, installed, and activated separately.

RTX64 SDK Tools

RTX64 SDK includes the tools listed below, as well as source code of some RTX64 Runtime tools.

Tool Description

SRTM

System Response Timer Measurement (KSRTM) is a tool that measures timer latency observed by an application. The source for this application is provided as part of our Samples.

RTX64RemoteConfig Configures and runs required RTX64 remote debugging services for debugging RTSS applications remotely in Visual Studio.

Tracealyzer

A diagnostics tool for viewing monitoring data.

WinDBG Extension Microsoft's 64-bit version of WinDbg extensions that provide a way to analyze and interpret the state of RTSS applications and the RTX64 Subsystem.

RTX64 SDK Versions

RTX64 Runtime supports applications built with different versions of the RTX64 SDK, with some restrictions. You can write applications such that particular functions depend on different SDK versions. You can use the define _VERSION_AS_STR in the RT64Version.h header file to check SDK versions.

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